No_Way_To_Go
The game is a puzzle solving game that simulates the process when you try to reorganize all the messy things in your brain. Given the fact that often you can only consider one thing at a time, so getting all errands done becomes a challenge. As the player make each spirit or thoughts sphere arrive at their respective goals, the brain becomes clearer.
What's fun to do was to add in what I thought as cool like implementing the little figures walking headlessly and they follow the movement pattern strictly. What was not fun was that there would be some variations in environment that remain unfinished. And the game might be more fun if the control is even simpler and more intuitive.
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